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Personally I'd like to see a building that "buffs" the other guild buildings by a %. This building wouldn't have a cap ideally, but the % increase per level would be small, but large enough to be noticeable. It also revives the use of one of the most common resources, stone.
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only chaos have bilion of stone in bank and everyone else are farming stone hard for their buildings ^^
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It's an idle game, not everyone is supposed to be at the same progression level. Higher level guilds in any game always have an advantage of some sort. Besides, like I said, it wouldn't be anything crazy, probably end up on average of like a 3% DPS increase, but at least I wouldn't be sitting with 4,000,000 stone that's just going to get tossed into nothing.
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I think fish NRG gain time reduction would be a good building. I would say 0.5% a level but maybe 0.4%.