Thread Rating:
  • 3 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
A small Fishing guide
#11
(05-18-2016, 01:08 AM)Mythic Wrote:
(05-17-2016, 06:13 PM)Goty Wrote: "lvl 1 rod gives you T1 - T7  fish" i'm only getting 1-4 tier fishes, so is that a bug?

Oops sorry fixed, forgot I had a whistle on.

No problem pal, nice guide by the way, keep the good work =D
===(Updated 15/03/2017)===
- Level : 603
- IOU Score: 96453
- Support Lv: 8
- Lineage Lv: 12
- Pets: x2 Mammoth Lv7
Reply
#12
What's the quality for guys? thanks
===(Updated 15/03/2017)===
- Level : 603
- IOU Score: 96453
- Support Lv: 8
- Lineage Lv: 12
- Pets: x2 Mammoth Lv7
Reply
#13
Fish value is proportional to fish quality.

Ie:
rarity 1, quality 50 = 5 points
rarity 1, quality 100 = 10 points
rarity 1, quality 150 = 15 points
Reply
#14
steady upgrade progression: lvl 6 cost are 3.125m
Reply
#15
(05-29-2016, 12:24 AM)Hipoo Wrote: Fish value is proportional to fish quality.

Ie:
rarity 1, quality 50 = 5 points
rarity 1, quality 100 = 10 points
rarity 1, quality 150 = 15 points

Oddly I haven't seen the equation posted anywhere. I'm 99% sure it's rarity^2 x quality / 10. And then add 10% if you have the fishing boat.

For example a tier 10 with quality 100 should equal 1,000 fish value, at 120 quality it would be 1,200. A tier 12 at quality 100 would be 1,440 fish value. A tier 7 at 100 would be only 490 fish value.

The result is that the higher rarity fish the bigger the jump per rarity increase but less of a percent increase. For example a tier 4 fish versus a tier 3 fish both of 100 quality will give 160 versus 90 fish value, so 70 more for the tier 4 or a 78% increase. A tier 29 fish of 100 quality will give 8410 fish value and a 30 will only give 9,000. Sure it's a 590 value increase, but it's only a 7% increase. I'm not sure why anyone would really care though lol.
Reply
#16
I appreciate the effort put into this guide, but I believe there are two bits of misinformation here.

From what I can tell, there is no difference in the physical size of fish before they are caught (to test this I took several screen shots and did a pixel comparison of duplicate fish, all were the same size), meaning there's no obvious indication of what their quality might be.

Also, it is very unlikely that there is any way to increase the odds of catching rarer fish based on when you click Catch. This is true for any other methods people might try to employ for improving their catch rates (mousing over fish, clicking the edge of the catch button, spinning around in your chair three times, etc, won't work). For such methods to work would also imply that the devs coded it so that it's possible to game the system (hint: the devs wouldn't do that). 

It would take hundreds if not thousands of tests to actually confirm a theory like that, and it's not likely anyone has put in that kind of effort. And without such tests, any observations that confirm these theories are statistical outliers at best and confirmation bias at worse. In all likelihood, the only thing that affects your success in catching rarer fish is to make sure the pool is filled with rarer fish when you hit catch.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)