01-05-2016, 05:13 PM
Honestly changing the guild base upgrade to a percentage would help both lower levels and higher levels. The reason for it is: Who buys guild base damage? It might be a little worth it for a small amount of time, but then once you get level 200+ abd is starts becoming useless. The real game starts at inferno levels, and at that point it also becomes completely useless.
The only problem I see with this is the people who spend hundreds of thousands of diamonds on mining. Even with a 0.5% increase they will get a 25% to base damage at level 50. With it being 0.05% increases they get 2.5% from level 50. It's too big, and too small. Maybe having it at 0.1% increases would be fine.
The only problem I see with this is the people who spend hundreds of thousands of diamonds on mining. Even with a 0.5% increase they will get a 25% to base damage at level 50. With it being 0.05% increases they get 2.5% from level 50. It's too big, and too small. Maybe having it at 0.1% increases would be fine.
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