08-27-2015, 12:33 AM
Regarding today's patch and party issues....
The issues are an effect of the server architecture. Yahoo owns the physical servers that I host the code on. The issue arises with double instances of the same party/guild. I've been working with Yahoo for a while now trying to get them to resolve it while also trying to work out my own method of tracking the issues and trying to design a workaround.
Today we are hopping onto a more private/dedicated cluster where (hopefully) it will be far more stable. Yahoo is aware of today's patch and will also be trying to keep an eye on the servers.
The issues are an effect of the server architecture. Yahoo owns the physical servers that I host the code on. The issue arises with double instances of the same party/guild. I've been working with Yahoo for a while now trying to get them to resolve it while also trying to work out my own method of tracking the issues and trying to design a workaround.
Today we are hopping onto a more private/dedicated cluster where (hopefully) it will be far more stable. Yahoo is aware of today's patch and will also be trying to keep an eye on the servers.