08-19-2016, 01:21 PM
There needs to be a pet skill that does bonus damage for the first 25% of mob hp. That way you can have strat where half your party is last 25% (final blow) and other half your party is first 25% (maybe.. intuitive strike..?) because as it stands we are just murking the last bit of mob hp wastefully n the first 4 secs in grind.
I think a dynamic like this would bring an interesting air to the table: That is -- four people, actually deciding build strats that work right for the party. Rather then just best for you and get together with whoever.
--
I think a dynamic like this would bring an interesting air to the table: That is -- four people, actually deciding build strats that work right for the party. Rather then just best for you and get together with whoever.
--
---Retired---