v0.85 Patchnotes - Printable Version +- Idle Online Universe RPG (https://iourpg.com/forum) +-- Forum: Development (https://iourpg.com/forum/forumdisplay.php?fid=1) +--- Forum: Patch Notes (https://iourpg.com/forum/forumdisplay.php?fid=4) +--- Thread: v0.85 Patchnotes (/showthread.php?tid=2302) |
v0.85 Patchnotes - Listat - 09-27-2016 v0.85 Patchnotes -ADD: New name alternative suggestion system for new players having a hard time finding an available name -ADD: You can now (Finally) inspect players by clickign their name in chat, or inspecting through top ranks -FIX: Improved stability of socket policy servers for flash connections after a server maintenance -FIX: Fixed an issue with new players being disconnected if they didn't pick a name within 20 seconds -FIX: Resolved an issue where a small number of rooms could get stuck in limbo and cause lockouts if they were started and closed too quickly -FIX: Reset the top scoreboards for fishing rarity/quality -FIX: Guild Top Ranks freezing issue should no longer occur -FIX: Fixed an issue causing chat commands to repeat multiple times -FIX: Scrollbars should now work properly for open guild listings -VISUAL: Fixed missing text on card 2 & 3 when opening packs -VISUAL: Fixed missing boat level in the fishing shop -VISUAL: Fixed missing 'FISH' text on fishing button -VISUAL: Enlarged text on chest claim by 3 pts -VISUAL: You can now move the chat window by dragging the top bar to your liking -VISUAL: Added the ability to resize the chat window -VISUAL: Some Alpha Monsters orders have been re-arranged. Card counts are unaffected (offset unaffected) -VISUAL: Shadows added for Alpha monsters -VISUAL: Chat Position, size and alpha are now saved server-side -BALANCE: Sacrificial Offerings from rando codes have been increased, AND should now tell the client the appropriate values given |