Soul Orb rework - Printable Version +- Idle Online Universe RPG (https://iourpg.com/forum) +-- Forum: General (https://iourpg.com/forum/forumdisplay.php?fid=5) +--- Forum: Suggestions (https://iourpg.com/forum/forumdisplay.php?fid=11) +--- Thread: Soul Orb rework (/showthread.php?tid=2039) Pages:
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Soul Orb rework - erebs - 03-30-2016 it would work better and prevent players from stacking sacrifice offerings if orbs would give more % every lvl or at least every 10lvls instead after star up :/ RE: Soul Orb rework - FadedSentry - 03-30-2016 I honestly don't see what's wrong with them the way they are now. RE: Soul Orb rework - erebs - 03-30-2016 3star auto orb lvl0 gives 45% lvl 40 auto 3star gives 47% 4star lvl 0 gives 80% RE: Soul Orb rework - FadedSentry - 03-30-2016 I see it as an investment that will only pay off with time and dedication. Pretty sure that's how it's suppose to be. He could have just left it so that there was no change until you increased it's star rank, that's what I've seen in a lot of other things. RE: Soul Orb rework - erebs - 03-30-2016 if % would increase with lvling it would prevent ppl from stacking SO and use it all at once to rank up orb because in future we might get another update that would change SO xp What i mean is if we would get % from lvling stacking wouldnt be worth RE: Soul Orb rework - FadedSentry - 03-30-2016 I guess I just don't see what the problem is with people stacking SO's. RE: Soul Orb rework - wtfaatp - 03-30-2016 neither do I.. maybe I'm just ignorant.. :| RE: Soul Orb rework - erebs - 03-31-2016 stacking is thing ray wanted avoid but suggestion i made is because it takes half year to make 3star auto into 4 star and bonus during lvling is minor RE: Soul Orb rework - FadedSentry - 03-31-2016 I guess what I don't get is why stack? If you put 1 SO into it you may only get a tiny amount but that's still more than getting nothing by stacking. RE: Soul Orb rework - erebs - 03-31-2016 you can stack and wait for higher lvl sacrifice tower and then get better bonus xp |