[New Guild Building]: Stone Bank - Printable Version +- Idle Online Universe RPG (https://iourpg.com/forum) +-- Forum: General (https://iourpg.com/forum/forumdisplay.php?fid=5) +--- Forum: Suggestions (https://iourpg.com/forum/forumdisplay.php?fid=11) +--- Thread: [New Guild Building]: Stone Bank (/showthread.php?tid=1376) Pages:
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[New Guild Building]: Stone Bank - Kadercito - 09-08-2015 In the Stone Bank you can contribute stone for a % of earnings. Example: If a guildie contributes 10k stone, he will recieve back 11k stone in 7 days (10% earnings) This game needs more Guild strategy, this could be interesting. What gives more to the guild: stone in a building today, or more stone in a week? Stone required for buildings is higher each time, so this can be a nice addition. (Guild Hall 13 is 3M stone. Guild Hall 14 is 4M stone) RE: [New Guild Building]: Stone Bank - FadedSentry - 09-08-2015 We've had discussions before about things like this and most if not all agreed that no buildings should actually give stone/wood. RE: [New Guild Building]: Stone Bank - Kadercito - 09-08-2015 (09-08-2015, 10:36 AM)FadedSentry Wrote: We've had discussions before about things like this and most if not all agreed that no buildings should actually give stone/wood. Yeah I made that post too. A "stone/wood maker per hour". This one is different, because you contribute stone to recieve a bit more, but in 7 days. For Guilds with buildings < lvl 10 is not worthy, but after that it can make a difference if you manage your guild with strategy RE: [New Guild Building]: Stone Bank - vendettas - 09-08-2015 (09-08-2015, 10:55 AM)Kadercito Wrote:(09-08-2015, 10:36 AM)FadedSentry Wrote: We've had discussions before about things like this and most if not all agreed that no buildings should actually give stone/wood. This isn't really any different than a passive stone gain building. You dump in x amount of stone, wait y days, and get x + z% of stone. What would stop the top guilds from dumping a few million stone in on the first day and just letting the 'interest' pile up? Then whenever Ray releases a new building, cash out and get it to 10 (or higher) instantly. Don't see a point, really. RE: [New Guild Building]: Stone Bank - RammboNr5 - 09-09-2015 I like this idea although 10% interest might be a bit high. It adds strategy to the game where you can invest time to get the best out of it. Even something like: Do we get the next level for Altar now or invest the stones, delay one level but get two levels faster Regarding instant leveling of new buildings: That will happen anyway. In fact this bank would delay it because you may not have the stones available at the time when the building is introduced RE: [New Guild Building]: Stone Bank - Kadercito - 09-09-2015 (09-09-2015, 12:24 AM)RammboNr5 Wrote: I like this idea although 10% interest might be a bit high. Finally someone gets the idea! \o/ And yes, 10% and 7 days were an example RE: [New Guild Building]: Stone Bank - Mythic - 09-09-2015 I don't like this at all, I get the idea, but here is my example. I currently get ~2k stone per block right now, and can easily clear my mine depth twice a day, with your building I can store all my stone (even with low interest) get way more out of it then you and most others. I've played many games with a bank guild building before, and most of the time people bump a bit each day into the bank and let it sit (hoard), until they really need it. As I see it right now we have a good guild "Bank" called Warehouse, it's doesn't let you store wood/stone for X% more, but lets you receive more wood/stone as you cut/mine, which in my mind is a lot better then a bank, and doesn't promote hoarding. Right now in game no one gains anything form hoarding wood/stone, and most people like it that way. RE: [New Guild Building]: Stone Bank - Zakariaz - 09-11-2015 have to say I have never seen something like this implemented in a game in a good way. banking with interest is not a good thing. Its like a safe form of gambling with 100% chance of rewards might aswell just up the gains instead RE: [New Guild Building]: Stone Bank - WhiteK - 09-11-2015 100% dont like this idea but still good work :v just dont think of any idea that make TOO MUCH profit or can make it exploitable RE: [New Guild Building]: Stone Bank - DorutheDragon - 09-12-2015 The fact that warehouse exist is actually a good enough reason to NOT add something with interest in mind. I too have to agree it would not be a good idea to do this. |