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Party Leader - Printable Version +- Idle Online Universe RPG (https://iourpg.com/forum) +-- Forum: General (https://iourpg.com/forum/forumdisplay.php?fid=5) +--- Forum: Suggestions (https://iourpg.com/forum/forumdisplay.php?fid=11) +--- Thread: Party Leader (/showthread.php?tid=129) |
Party Leader - zieg777 - 02-06-2015 Ray, quick idea here. Could you add an option to switch who the party leader is? I believe you said that the mob upgrades (hp decrease, time increase etc) are determined by the person who was joined, not the person who initiated the join. If I join someone who has lower upgrades than me, there's no way to switch it if they're afk idling. RE: Party Leader - pibedetorres - 02-06-2015 I didn't know about this, I honestly thought that for each of those upgrades the higher level of the upgrade between the two party members would be considered (example: player A has lvl 9 hp decrease and lvl 5 time increase while player B has lvl 3 hp decrease and lvl 10 time increase, so lvl 9 hp decrease and lvl 10 time increase are the ones considered for that party). RE: Party Leader - Ray - 02-06-2015 Yes, I think perhaps just using the player with the highest rate in a party would be the easiest, and most satisfying solution. Admittedly, one thing that has been a little difficult with everything going on in the development end right now, with such a massive todo, is that I have a hard time being able to remain consistent with the "Simple is better" / "Less is more" design. Eventually I can rework some issues with this design rule when content and features lose momentum in priority. Lets skip the whole having to strategize something that shouldn't even be a concern to players in a party ![]() |