Idle Online Universe RPG
Choosing Inferno tiers vs unlocking - Printable Version

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Choosing Inferno tiers vs unlocking - CRIMSONKING - 08-02-2015

When we reached inferno, it almost became like a sandbox mode. In that we could choose what inferno tier we wanted with no effort. Everything was available to us, without us having to unlock the tiers. I didn't really like that. I propose a change in that you need to beat all the planets again to unlock the different levels of inferno, 1-infinity.

When we beat other mobs after ascension we'd get diamonds and ap, but in inferno levels we could get something else ie. wood, stone, 1 crystal a tier, etc. In that way the game can continue to feel like progression and moving forward. As it is right now, with the same mobs over and over again at any level we choose, it's not as fun as feeling like you've progressed.

Every 5 tiers can give better rewards or something along those lines.

All suggestions and opinions are welcomed.


RE: Choosing Inferno tiers vs unlocking - Aar118 - 08-02-2015

Heh, I wouldn't mind that since I'm gonna be hitting 130 soon Tongue


RE: Choosing Inferno tiers vs unlocking - Andez - 08-02-2015

great idea


RE: Choosing Inferno tiers vs unlocking - Kedirech - 08-02-2015

I don't particularly care for the idea.  I like being able to go where I want, get the cards I want, on the inferno level I want without having to clear the worlds over and over and over.  Taxing is a pain, especially on the later worlds.


RE: Choosing Inferno tiers vs unlocking - WhiteK - 08-02-2015

Agree a milestone would be nice :v looking forward to this