Idle Online Universe RPG

Full Version: Card Upgrades
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Just some suggestions for card related upgrades:

x% increase in chance for a card

x% chance to get twice as many cards

x% increased damage from cards

instantly kill the next monster after receiving a card

x times more gold and xp from a monster you receive a card from

x% of total card damage is added to your pet(s)' damage

I left the suggestions in terms of x because I don't want to just pluck numbers out of the air, and if Ray accepts this suggestion I am sure he will have a better idea of which ones to include and how they should be balanced.
Cards wont get Updates in the near Future.
Ray allready said that.
Cards are MORE then fine as they are now.

U Shouldnt be able to get them in 6 Month. Its a Task for Ages, this way they where created and i VERY like it this way!

The Bonus you are currently get is allready extrem Powerfull.
Cuze this is flat dmg and you allready increase it with Several % Bonuses from Events/Ascension and so on.

Im allready sitting on 184 Base dmg from Cards. And i only farmed 1-1 for gold and a bit 1-2 / 1-3 / 1-4

Soooo, no need to Improve them more.

To be honest, i think they need more a Nerf, then anything else.

The bonus for 500 Cards is 144 Flat DMG. (Maybe its not Maximum, dunno)
But let us guess its Maximum.

So 144 Dmg per Map.
Alpha: 10 Maps
Beta: 10 Maps
Gamma: 20 Maps
Delta: 15 Maps
Epsilon 15 Maps
Zeta: 10 Maps
Eta: 10 Maps
Theta: 10 Maps
Iota: 25 Maps
Kappa: 45 Maps

Summ: 170 Maps.
144 DMG x 170 Maps = 24480

And this is, as i allready said, BEFORE % Bonuses.
Its allready A Huge Boost.


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