Idle Online Universe RPG

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(12-14-2015, 12:43 AM)Wildfire2099 Wrote: [ -> ]OK, so how the heck to you get 7 a day?   100 M?  No way that's worth it (to me).   I get 5... Autodam levels (at 24m) are worth more that 1/12th of a autodam 4 level.  I can't say my average has been that high, either, but that's just RNG... if you have knowledge, I believe you.

Maybe 6 from gold and 1 from crystals? (most, if not everyone, can clear mine at least once a day)

There are people who don't really want ALL orbs, so once they have all they want they are sacrificing crystals instead of saving for the least wanted orbs.
yeah, that's true. I'm saving mine to see if 'Beast Damage' is going to be something I want, but getting something now is also good.
(12-13-2015, 09:54 PM)Brouwer Wrote: [ -> ]
(12-12-2015, 11:56 PM)Wildfire2099 Wrote: [ -> ] Does it take as long as it seems like?  Seems like around a year to get it to 4 stars.

Takes 5x more effort than 3*. 7 sacrifices per day is ~6 months without event rewards. 

Also, average exp/sacrifice is around 190.

190?

I've been keeping track and after 920 sacrifices, my average is 176xp/s.

236 days at this rate (6/d) for 4* orb.
I've love to know what the average is supposed to be... anyone know what the odds are for each drop? Or is Ray willing to share?
its rngesus, the one day when i pulled 20 sacs got 20*100 xp, the other day i did 10 and every 2nd was 250/500... *shrug*
Brouwer took like 1000 samples from people, that's how he got that average.
(12-17-2015, 12:20 PM)demwaral Wrote: [ -> ]its rngesus, the one day when i pulled 20 sacs got 20*100 xp, the other day i did 10 and every 2nd was 250/500... *shrug*

Which is exactly why I'd like the actual chances... you need a pretty big sample to get an accurate number.   If Brouwer got info from lots of different people, that's probably a pretty decent number... different people with different RNG luck and all Smile I guess that means I'm on the low end of the luck scale.
(12-17-2015, 01:33 PM)Void Wrote: [ -> ]Brouwer took like 1000 samples from people, that's how he got that average.
Actually, almost 2000 samples. But the result follows.
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