Idle Online Universe RPG

Full Version: Optimal Abilities
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
I'm just curious, has anyone actually done the math for maximizing challenge damage from abilities?

Currently I'm using:

25/25/X/X/1/1

But I'm curious if there's a more optimal setup to use. Any info or suggestions with reasoning would be highly appreciated.

- DT
Max speed, rest into damage. And ofc leave 25/25 on crits.
As i understand, speed from ability is multiplicative, damage is additive, so speed is better.
if your using a gdoc sheet you can play with the numbers, as extozi said the 25/25/47/100/1/1 for lvl 200 + players gives you the best challenge damage.
It depends on how many event points you have and what level of auto/click damage boost you use, the bonus damage from those add with damage boost ability.

So you will want something around speed = damage + X + Y, where X = % from event milestone and Y = % from ascension upgrade damage boost (a weighted average between auto and click, not their sum).
Try: 25/25/74/73/1/1
Although from what has already been said, speed may be better.
I personaly run 20/27/50/100