Idle Online Universe RPG

Full Version: New random events in daily activity
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For example:

- after the expedition we can attack space monsters ( little chance, in case of loss it takes income from the expedition )
- Kill the monster may call it a heroic version (100% drop rate cards is much stronger, and so on )
- Use skill can lead to instant recharge
- Hand-click very rare removes % HP mob
- pets are fixed bonus (rabbit % receivable tree, bat pulls additional gold )

This greatly diversify the game that it is not enough (
I think daily quests/events sounds like a great idea.