With Lvl 100 Treasure Hunter skill we do see a lot of treasures. Lot of gold, but a new addition can be great.
Same probabily to get a monster card will be getting a treasure card. So we will have
4 new treasure cards, for more chance to increase card bonus damage.
http://iourpg.wikia.com/wiki/Treasures
It'd be a nice change if the cards gave more gold as a % or as a higher base amount as the bonus instead of more damage.
(08-08-2015, 06:52 AM)CRIMSONKING Wrote: [ -> ]It'd be a nice change if the cards gave more gold as a % or as a higher base amount as the bonus instead of more damage.
Yeah, but probably the balance and new code would be ready for 2018. The original idea is just creating 4 new cards
To be honest, I don't really see the need for this.
(08-08-2015, 06:55 AM)Kadercito Wrote: [ -> ] (08-08-2015, 06:52 AM)CRIMSONKING Wrote: [ -> ]It'd be a nice change if the cards gave more gold as a % or as a higher base amount as the bonus instead of more damage.
Yeah, but probably the balance and new code would be ready for 2018. The original idea is just creating 4 new cards
lol Ray is good at what he does and he works non stop. While the original idea is good and would be quicker, it'd bring no change to a mob that could benefit from being different as far as cards go. It's not something that has to be added now but when he has time to do it. 4 more cards at 250 drops for 100 damage each isn't that great. To me it'd be more worth it to hold off on just damage and wait for something different.