Fixed - Crit hits - Printable Version +- Idle Online Universe RPG (https://iourpg.com/forum) +-- Forum: General (https://iourpg.com/forum/forumdisplay.php?fid=5) +--- Forum: [old reports] (https://iourpg.com/forum/forumdisplay.php?fid=6) +--- Thread: Fixed - Crit hits (/showthread.php?tid=342) |
Fixed - Crit hits - zieg777 - 03-24-2015 Ray, Yet another post about math!?!? Yup. My Idle auto hits for 936, and my critical hits for 2340. This comes out to x2.315 damage for crits. I have 113 for crit multi, 10% base (which I mentioned before, i'm not sure if it should exist or if it was unintended) and 20% ascension crit. 113+10+20=143 = 2.43x damage. I'm not sure why i'm only doing 2.315x damage Without Idle, everything works out right. 875 normal, 2129 critical. for 2.43x as expected. Though as I write this, I do see that 2340/2129=1.099. So I'm guessing the math for the critical goes before the math for the idle bonus then? RE: Crit hits - Inregorn - 03-30-2015 Found a bug in Ascension Critical Click. It does not work. Prior to improve my critical damage to click is [attachment=26] [attachment=23] After improving my critical damage to click is [attachment=25] [attachment=24] The result is the same and is 2799 Please correct the problem. Thank U. RE: Crit hits - Ray - 03-31-2015 Good call, it was only working if the critboost (ability) was active. It will be resolved in the next server patch, likely in the next day or two. |